Progress Report #137 - November 2024


Hi everyone,

Time for a fresh round of updates! Been busy making headway on several fronts, and here’s a look at what’s new:

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Progress is moving forward on Caly’s livestream scene. We’re in the flats and early render stage now. Stay tuned for Caly's first streamer debut!

Our unique brand of orcs and goblins is taking shape! They’re currently in the concept art phase, and it’s been incredible watching these designs evolve.

We’re also working on a fresh background image for our Itch.io page to give it a fresh new look 🎨

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We’re still laying the foundation for the Orc storyline. Our writer is hard at work, hoping to tap into that creative mojo this month to bring the Orcs’ journey to life. Fingers crossed for a breakthrough soon!

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Time for some exciting news, the base code for Steam Achievements has been successfully deployed! Currently brainstorming achievement ideas.

We’ve begun building the framework for Caly’s Livestream scene and its accompanying questline. This scene will also feature a returning character, someone you may recognize from previous adventures!

Lastly, coding continues on an exciting new system coming to VoidBound. We're making steady progress, and we’re eager to reveal more details soon.

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Thank you all for tuning in to this week’s update! November is shaping up to be an exciting month and we're happy to share our progress with all of you.

Until next time, take care, and see you soon!

Kind Regards,

Cursed-Atelier Team

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