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Progress Report #136 - October 2024 ๐ป
October 31, 2024
by
CursedAtelier
10
#ProgressReport, #October2024
This week, our team has been brewing up some wicked progress. So settle in, grab some candy, and take a peek into our cauldron of updates! ------- ๐๏ธ Art Department ๐๏ธ The artist has been ha...
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Progress Report #135 - October 2024
October 24, 2024
by
CursedAtelier
10
#ProgressReport, #October2024
Hi everyone! Here's a look at all the new progress that was made since our last report: ------ An art piece featuring Caly during a live stream is being detailed further and itโs shaping up to be qu...
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Progress Report #134 - October 2024
October 17, 2024
by
CursedAtelier
7
#ProgressReport, #October2024
Ahoy Spacers, After a much refreshing breather, the team has started settling back into the groove once again. --- The artist has returned, and is preparing to dive back into concept crafting. Weโll...
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Progress Report #133 - October 2024
October 10, 2024
by
CursedAtelier
13
#ProgressReport, #October2024
SpaceCadets o/ We open up our October briefing with a status update. Art The artist is currently on vacation. Visual updates will resume upon his return. Story We're drafting various parts of the new...
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Patch Update: 0.6.3 > 0.6.3b
October 07, 2024
by
CursedAtelier
9
#PatchUpdate, #0.6.3b
Hi everyone, VoidBound had a major update this week and to celebrate release of 0.6.3, we're offering a limited time 20% Discount on all itch sales ๐ฐ This patch addresses a few critical issues and...
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Progress Report #132 - September 2024
September 30, 2024
by
CursedAtelier
10
#ProgressReport, #September2024
Hi everyone! Patch 0.6.3 has been released to supporters, and is coming to VoidBound copy owners later this week! With the big update completed, let's quickly walk you through our progress report for...
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VoidBound 0.6.3 [Alpha Release] ๐ฎ
September 29, 2024
by
CursedAtelier
10
#Alpha Release, #Patch Release, #September2024
Spacefarers o/ We're thrilled to announce that the latest content patch for VoidBound is finally ready! This update brings a ton of new features, improvements, and fixes based on your feedback. Whethe...
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Upcoming Patch Release & Progress Report #131 - September 2024
September 23, 2024
by
CursedAtelier
12
#ProgressReport, #September2024
Spacers, Steady progress continues as we piece together the final elements of the upcoming patch, set to drop in the first week of October. ------ A brand new dialogue box has been designed to enhance...
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Progress Report #130: September 2024
September 16, 2024
by
CursedAtelier
10
#ProgressReport, #September2024
SpaceCadets o/ We have some quick updates for you this week ๐ ------ Our artist is putting the finishing touches on the remaining Setek maps. Haar's ship is looking amazing with these new art upgra...
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Progress Report #129: September 2024
September 09, 2024
by
CursedAtelier
8
#ProgressReport, #September2024
Hi everyone o/ Ready for some fresh September updates? Here's what we've been up to lately, and what you can look forward to in the coming weeks: --------- Haarโs ship, the Setek, is nearing complet...
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Progress Report #128: August 2024
August 31, 2024
by
CursedAtelier
9
#ProgressReport, #August2024
Spacefarers o/ It's been a productive week across various aspects of our game. Let's walk you through them all. ----- The latest pin-up art for the month of August has been completed and is ready for...
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Progress Report #127: August 2024
August 24, 2024
by
CursedAtelier
10
#ProgressReport, #August2024
Hello Everyone ๐ We've maintained strong momentum this week, with noteworthy advancements in our project timeline. Let's go through them! ------ Caly and Vasโs "Special Scene " has been completed...
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Progress Report #126: August 2024
August 17, 2024
by
CursedAtelier
10
#ProgressReport, #August2024
Greetings, folks! Ready for another round of weekly updates? Great, let's dive into it! ------ One of the upcoming scenes has been fully rendered, and the art truly sizzles. Witness Caly explore the e...
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Progress Report #125: August 2024
August 10, 2024
by
CursedAtelier
12
#ProgressReport, #August2024
Hi everyone, We bring you the latest updates from the world of VoidBound. Let's fill you in on all the details! ------- We're re-designing the User Interface for Weapon Modding. As a major feature of...
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Progress Report #124: July 2024
July 31, 2024
by
CursedAtelier
13
#ProgressReport, #July2024
Hi everyone, July's last progress report is live! Check out below for the details ~ ------- The July Monthly Poll Pin Up is now ready! Go check out our posts for how to vote on the next month's art. F...
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Progress Report #123: July 2024
July 24, 2024
by
CursedAtelier
13
#ProgressReport, #July2024
Hi folks! Welcome back to our weekly update bulletin! Itโs that time again for a little peek behind the scenes. ------ Caly is gearing up for some fun activities! We've been working on two new scene...
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Progress Report #122: July 2024
July 17, 2024
by
CursedAtelier
18
#ProgressReport, #July2024
Greetings, dear supporters! A new weekly report featuring the latest from the last week's developmental cycle. Let's dive into it: -------- Our artist has begun preparing various assets for new Henosi...
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VoidBound STEAM Keys Now Available on Itch.io!
July 12, 2024
by
CursedAtelier
16
#Itch-STEAM Keys, #External Keys, #July2024
Hey everyone, We have some exciting news! Steam keys for VoidBound are now available on Itch.io through the external keys system. Here's how it works: For New Purchases: From now on, all future purcha...
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Progress Report #121: July 2024
July 10, 2024
by
CursedAtelier
15
#ProgressReport, #July2024
Greetings, Spacers! It's time for our weekly progress report to catch you up on all the latest developments in the world of VoidBound. --------- Two New Scenes are now at the Concept Art Stage. Additi...
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Progress Report #120: June 2024
June 30, 2024
by
CursedAtelier
11
#ProgressReport
Sincerest apologies for never including the image in the post before๐ Henceforth, it shall be so! Hi everyone, Another week flown by, and weโre back with the latest news on our game's progress. L...
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Progress Report #119: June 2024
June 23, 2024
by
CursedAtelier
16
#ProgressReport, #June2024
Hi everyone, This week, we've hit some significant milestones in our development process. Here's a breakdown of what's been accomplished ๐ ------ Brace for some sizzling promotional art. Weโre in...
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Progress Report #118: June 2024
June 16, 2024
by
CursedAtelier
15
#ProgressReport, #June2024
Hi folks, After a brief break, the team is back in full swing, diving headfirst into exciting new developments. Letโs jump into the latest updates straight from their desks. --------- As the game co...
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Progress Report #117: June 2024 ๐ฎ
June 09, 2024
by
CursedAtelier
12
#ProgressReport, #June2024
Starwalkers o/ The team is back* at their desks and have slowly started building new pieces of what's to be the next chapter of Caly's adventure. Without adieu, lets dive into it: --------- Our crew i...
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VoidBound 0.5.6a [Public Release Build]
June 04, 2024
by
CursedAtelier
15
#0.5.6, #PublicRelease
Greetings, gamers and supporters! With the EA launch now squarely behind us, we're thrilled to finally release an official new public build for VoidBound! Tagged 0.5.6a, this one contains a flurry of...
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Progress Report #116: May 2024 ๐ฎ
May 31, 2024
by
CursedAtelier
13
#ProgressReport, #May2024
Hello, wonderful supporters ๐ This week has been monumental for us. The initial response of VoidBound's EA launch has been fantastic, and we are thrilled to see so many of you diving into the game...
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VoidBound Hits Steam Early Access!
May 24, 2024
by
CursedAtelier
18
#SteamLaunch, #EarlyAccess, #May2024
Hi everyone, Voidbound is available now for Early Access on Steam with a launch discount of 15%! We at Cursed Atelier want to thank everyone who has supported the game's development so far. This is a...
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Progress Report #115: May 2024 โจ๏ธ
May 23, 2024
by
CursedAtelier
15
#ProgressReport, #May2024
Hi Everyone! It's finally here- VoidBound's official Early Access launch on Steam is now mere hours away! ๐ฅ Before we dive in to this Progress Report for this pivotal week, we want to truly thank y...
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Progress Report #114: May 2024 โ๏ธ
May 17, 2024
by
CursedAtelier
12
#ProgressReport, #May2024
Hi everyone, One more week left before VoidBound makes its Early Access debut on STEAM! ๐ Are you excited? Cause we are both nervous and excited! But before that, lets discuss this week's highlight...
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Voidbound Beta 0.6.0 [Steam Pre Release]
May 13, 2024
by
CursedAtelier
15
#Update
Hi everyone! Our latest offering, Patch 0.6.0 is out of the testing! Get ready for a brand new experience in the Tripteen Dungeon! We will release another update on May 24th that will update this buil...
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Progress Report #113: May 2024
May 10, 2024
by
CursedAtelier
9
#ProgressReport, #May2024
Greetings StarWalkers, Another productive(and busy) week has flown by, and it's time to quickly reflect on our progress and challenges. -------- Introducing standing art and sprite of Droid Beta-...
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Progress Report #112: April 2024
April 30, 2024
by
CursedAtelier
13
#ProgressReport, #April2024
Adventurers, Welcome back to our quick overview of VoidBound's development journey for the month of April. Let's start with some art related updates: ----- As the upcoming release draws nearer, our ar...
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VoidBound Is Entering Steam Early Access!
April 28, 2024
by
CursedAtelier
14
#Steam Early Access, #April2024
Greetings, Intrepid Void Explorers! We're thrilled to share with you all that after years of hard work and dedication, VoidBound has passed STEAM's review process with flying colors! This marks a sign...
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Progress Report #111: April 2024
April 23, 2024
by
CursedAtelier
12
#ProgressReport, #April2024
Hello, everyone! Welcome back to another edition of our weekly progress report. This one has a quite a bit to unpack, so lets get right into it! ------- Continuing on the tasks from last week, new spr...
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Progress Report #110: April 2024 ๐
April 16, 2024
by
CursedAtelier
14
#ProgressReport, #April2024
Ahoy Spacers, Ready for our quick weekly brief on VoidBound's development? Great, then lets dive! ------- The line art depicting Caly's defeat by the Tripteen Boss has been finalized. While maintainin...
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Progress Report #109: April
April 09, 2024
by
CursedAtelier
13
Hello everyone! We enter April with good vibes and the knowledge that some of the last scenes to be added for Tripteen have begun. The lineart for these new scenes is being produced and it's already m...
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Progress Report #108: March 2024 ๐
March 31, 2024
by
CursedAtelier
12
#ProgressReport, #March2024
Salutations VoidObservers, It's that time of the week again where we reflect on our progress and share the highlights of our ongoing efforts to bring the update to life. Let's dive into the art: -----...
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Early Look: Patch Sneak Peek ๐
March 29, 2024
by
CursedAtelier
13
#EarlySneakPeek, #March2024
Hey Voidseekers, We're thrilled to give you an exclusive sneak peek into what's coming in our next patch update for VoidBound! Your support means the world to us, and we couldn't be more excited to sh...
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Progress Report #107: March 2024
March 25, 2024
by
CursedAtelier
14
#ProgressReport, #March2024
Welcome back, Spacers! Join us as we take a peek behind the curtain of VoidBound development and uncover the highlights of this week's progress. Starting off, with a variety of artistic updates: A new...
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Progress Report #106: March 2024
March 18, 2024
by
CursedAtelier
11
#ProgressReport
Hello everyone ๐ Welcome to the second progress report of March! This week we are showcasing some in-game footage of how the first section of the new Tripteen dungeon plays out with the lighting sy...
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VoidBound's Interstellar Spring Savings 2024 ๐
March 13, 2024
by
CursedAtelier
13
#March2024, #SpringSale2024
Greetings Spacers ๐ง ๐ Following our successful Winter sale in 2023, we're back for the 2024 Itch Spring Sale! ๐ For a limited time only, grab our game at a 20% discount! ๐ Blast off into a...
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Progress Report #105: March 2024
March 10, 2024
by
CursedAtelier
8
#ProgressReport, #March2024
Hey everyone, Welcome to the first progress report of March! As always, let's start with a peek into the artist's world ๐ Inspiring new progress has been made with Caly's combat style! The new pose...
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Progress Report #104: February 2024 ๐
February 29, 2024
by
CursedAtelier
9
#ProgressReport, #February2024
Welcome VoidDivers, to another exciting glimpse into the development journey of VoidBound! Let's begin as usual, with some brushwork ๐๏ธ The artist this week was hard at work finalizing the visual...
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Progress Report #103: February 2024 โ๏ธ
February 22, 2024
by
CursedAtelier
10
#ProgressReport, #February2024
Welcome back, everyone! As we go through another week of Voidbound development, join us in reflecting upon the groundwork for exciting features yet to come. As always, lets begin with Art ๐จ Render...
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Progress Report #102: February 2024
February 15, 2024
by
CursedAtelier
8
#ProgressReport, #February2024
Calling all Voidlanders ๐ก Ready to continue the journey towards the upcoming release? Great, let's start off with Triptastic Renders! We are excited to announce that Section 1 is undergoing render...
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Get Caked! : A Chaotic (but Sweet) Valentine's Day ๐
February 15, 2024
by
CursedAtelier
10
#Valentine'sDay2024
A Happy Valentine's Day, VoidLovers! Sending virtual hugs and a little bit of (game) chaos your way this Valentine's Day! ๐ Enjoy this adorable little comic from us as thanks for supporting our jou...
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Lunar Year 2k24: Roar with excitement! ๐
February 11, 2024
by
CursedAtelier
9
#LunarNewYear2024
Hi everyone, The lunar calendar turns a new page, welcoming the powerful Year of the Dragon. May the celestials illuminate your path with good luck, prosperity, and the unwavering spirit of the dragon...
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Progress Report #101: February 2024
February 08, 2024
by
CursedAtelier
8
#ProgressReport, #February2024
Ahoy Spacefarers, From concept to code, the development journey continues! Let's peek under the hood and check out what got tackled this week ๐ฅ๏ธ Kicking off February, our artist and coder joined...
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Progress Report #100: January 2024
January 31, 2024
by
CursedAtelier
12
#ProgressReport, #January2024
Hi everyone, Welcome to the centenary coverage of VoidBound's weekly journey through its development cycle. Lets open up with some neat artistic updates. Our artist is nearly finished with the robot d...
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Progress Report #99: January 2024
January 24, 2024
by
CursedAtelier
12
#January2024, #ProgressReport
Hi everyone, Your weekly dose of VoidBound progress is here! Let's plug into the update and see what's been sizzling on the development grid. This week our artist designed an array of fearsome Battler...
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2024 Q1 Roadmap: January to March Adventures
January 20, 2024
by
CursedAtelier
10
#RoadMap, #January2024, #February2024, #March2024
Calling all VoidBound voyagers! We're charting a course towards exciting new features launching throughout early 2024. We proudly present our roadmap for the months of January-March, leading up to a s...
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Progress Report #98: January 2024
January 17, 2024
by
CursedAtelier
8
#ProgressReport, #January2024
*Connection Established* It's time again to bring you up to light speed with the latest update from the development team. Let's dive in. Our artist has been hard at work transforming the ambience of T...
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Progress Report #97: January 2024
January 10, 2024
by
CursedAtelier
9
#ProgressReport, #January2024
Ahoy there, adventurers! Ready to dive into 2024's first week of development progress? We've been hard at work forging the next chapter of VoidBound, and we're excited to share the latest plans from o...
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ATTENTION: Beaming You Up to a Glorious 2024 ๐ธ
January 01, 2024
by
CursedAtelier
13
#December2023, #January2024, #NewYear
Journey Accomplished: Thank You, Space Cadets Hey there, loyal adventurers, Can you believe we made it another year? Time may fly when you're fighting blood thirsty aliens for your survival and crafti...
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Progress Report #96: December 2023
December 30, 2023
by
CursedAtelier
9
#ProgressReport, #December2023
G r e e t i n g s , s p a c e f a r i n g a l l i e s ๐ง ๐ This week on the frontiers of intergalactic adventures, we've been weathering the holiday storm with grit and galactic glue. But, despit...
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Happy Holidays!
December 24, 2023
by
CursedAtelier
8
#Holiday, #Christmas, #Voidbound
Seasons Greetings from the VoidBound Team! This holiday season, treat yourself (and your loved ones) to a 20% off pre-order sale for VoidBound or check out the Horny Holiday Bundle 2023 ! Both deals a...
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Progress Report #95: December 2023
December 23, 2023
by
CursedAtelier
6
#Progress report
Hey there, Spacers It feels like this year has been turned onto megadrive speed, hasn't it? As we get close to the holidays the team has been working steadily so that we ride out the end of the year i...
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Progress Report #94: December 2023
December 16, 2023
by
CursedAtelier
7
#ProgressReport, #December2023
Hey there, fellow spacers! Another December week flown by in the trenches of game development. With coffee in hand, keyboard constantly click-clacking, and inspiration overflowing the team remains bus...
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Voidbound 0.5.6a Release [Latest Content Build]
December 14, 2023
by
CursedAtelier
10
#Pre-Order Copy, #PaidBuild, #December2023
Bounty Hunting: Crime does not pay. Catching Criminals however, does. Calling all brave Space Adventurers ๐ข Remember your first foray into VoidBound? Those thrilling moments of an alien invasion? D...
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Public Build Update: 0.5.5 to 0.5.5a
December 14, 2023
by
CursedAtelier
7
#PatchUpdate, #0.5.5, #December2023
Hi everyone, A short update regarding our latest Public Build which was released a few days back. In 0.5.5, a major portion of the intro was reworked, including the Battle Tutorial , where players wen...
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Progress Report #93: December 2023
December 09, 2023
by
CursedAtelier
10
#ProgressReport, #December2023
Hi everyone, Another week down, and another mountain of progress climbed! With two major releases now behind us, we're now excited to share with you the plans we have for the future. Buckle up and let...
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VoidBound 0.5.5a [Public Release Build]
December 07, 2023
by
CursedAtelier
9
#PublicRelease, #0.5.5, #December2023
Salutation Voidseekers, The time has finally come to unveil the fruits of our labor as we're glad to announce that VoidBound content patch 0.5.5 is now LIVE and available for everyone to enjoy ! This...
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Progress Report #92: November 2023
November 29, 2023
by
CursedAtelier
9
#ProgressReport, #November2023
Hail SpaceRangers o/ How's it going? Ready for the end of the year celebrations? Hopefully, you'll be able to make some room to enjoy VoidBound's latest update as well, which is due out soon! In-fact...
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Progress Report #91: November 2023
November 23, 2023
by
CursedAtelier
9
#ProgressReport, #November2023
Greetings Adventures o7 It's time for another weekly progress report on the development of VoidBound. This week, we've made significant strides, albeit they are bit on the technical side this time so,...
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Progress Report #90: November 2023
November 16, 2023
by
CursedAtelier
9
#ProgressReport, #November2023
Salutations Spacefarers โ( เฒ โฟเฒ )โ How fair thee? Here at our Atelier basement, the team is sedulously chipping away at the new content while simultaneously fighting buggy gremlins off on a d...
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Progress Report #89: November 2023
November 09, 2023
by
CursedAtelier
6
#ProgressReport, #November2023
Hi everyone \o / How's it going? Been a week and a few days since we apprised you with the latest progress we've been making towards the upcoming update, so without adieu, lets remedy that, shall we?...
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Progress Report #88: October 2023
October 31, 2023
by
CursedAtelier
6
#ProgressReport, #October2023
Hi everyone o/ And so we finally reach the highlight of Spooktoober. Wishing all of our fans a wickedly wonderful Halloween and may your bags be filled with treats, not tricks ๐ป๐ฏ๐ Speaking of...
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October Bulletin: State of the Upcoming Patch
October 27, 2023
by
CursedAtelier
9
#BulletinUpdate, #PatchInfo, #October2023
Space Cadets o7 Today, we bring you a short message from our core dev team - who, after having their fair share of fun during the fest, have now devoted themselves enthusiastically developing the next...
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Progress Report #87: October 2023
October 24, 2023
by
CursedAtelier
5
#ProgressReport, #October2023
Hi everyone, How's it going? We hope this week is treating you well. Let's try and make it even better by giving you a rundown on what we have been upto this past week itself. We've already establishe...
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Progress Report #86: October 2023
October 17, 2023
by
CursedAtelier
12
#ProgressReport, #October2023
Salutations Spacefarers, What a week! STEAM's NextFest just culminated and had us drowning in so many great projects, it was riveting, to say the least. We explored so much and truly re-experienced ho...
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Progress Report #85: October 2023
October 10, 2023
by
CursedAtelier
8
#ProgressReport, #October2023
Hi everyone, October hath arrived, and with it the first of our weekly reports. It has been an interesting few days with the team working on a variety of things so, without adieu, lets roll in. We sta...
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Progress Report #84: September 2023
September 30, 2023
by
CursedAtelier
7
#ProgressReport, #September2023
Hi everyone o/ Welcome back to our final coverage for the month of September. The team is crazy busy stitching away at the developing seams of the new content, so lets check some of their work out! Fr...
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VoidBound's Fond Farewell to Windows 7 and 8.1
September 26, 2023
by
CursedAtelier
5
#Windows 7/8.1, #CompatibilityUpdate, #September2023
Hi everyone, If you had been keeping tabs on the recent weekly coverage of VoidBound's development, you may have noticed us mentioning revised minimum OS requirements. Today, we just wanted to go into...
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Progress Report #83: September 2023
September 23, 2023
by
CursedAtelier
7
#ProgressReport, #September2023
Greetings Voidrovers, How's your September going? Here at CA HQ, the devs are going through the motions developing a variety of content for the next update. Lets sift through some, shall we? Continuin...
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Progress Report #82: September 2023
September 16, 2023
by
CursedAtelier
7
#ProgressReport, #September2023
Hi everyone o/ Welcome back to our weekly coverage of the latest news rolling out of the VoidBound devland! This week we made some major strides on multiple fronts, so lets dive right into the heart o...
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Progress Report #81: September 2023
September 09, 2023
by
CursedAtelier
4
#ProgressReport, #September2023
Hi everyone! Welcome back to our September coverage of the latest from the world of VoidBound. With releases back to back and work on STEAM picking up pace, the crew found themselves with plenty of wo...
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VoidBound 0.5.4d [Public Release Build]
September 07, 2023
by
CursedAtelier
5
#0.5.4, #PublicReleaseBuild, #September2023
Salutations Spacefarers โเป(โแดโ)เฅญโค It's been a while since our last official public release of VoidBound. Too long in-fact, and for that we sincerely apologize. Sadly, such is the reality...
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Progress Report #80: August 2023
August 31, 2023
by
CursedAtelier
6
#ProgressReport, #August2023
Hi everyone, We apologize right off the bat for keeping this report short and to the point. Currently, all available hands on board are occupied with fixing some scripting issues that were detected du...
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Progress Report #79: August 2023
August 24, 2023
by
CursedAtelier
5
#ProgressReport, #August2023
Hi everyone, With the next release inching closer by the day, the team is ramping up their efforts to put the finishing touches on the technical aspects of the patch. While the CG work is largely fini...
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Small Update regarding the Doplik debacle: 0.5.3.d
August 18, 2023
by
CursedAtelier
3
#0.5.3, #Doplik, #WindowsDefender, #FalsePositive
Greetings everyone, In the last few days, we started observing a strange rise in reports from some of our playerbase who claimed that their VoidBound copies were being flagged by their Anti-Virus soft...
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Progress Report #78: August 2023
August 17, 2023
by
CursedAtelier
3
#ProgressReport, #August2023
Hi everyone, Whew, that was one hell of a past week. A major milestone was crossed with our game's recent STEAM page release and the whole thing had our team on edge with excitement. We thank you all...
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VoidBound is now STEAMBound!
August 14, 2023
by
CursedAtelier
4
#SteamLaunch, #August2023
No, no! No plans to change the title! Hi everyone! We finally did it! After years of staunch perseveration and countless tribulations, VoidBound has reached a development point where we can confidentl...
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Progress Report #77: August 2023
August 10, 2023
by
CursedAtelier
4
#ProgressReport, #August2023
Hey everyone, We hope our first report of August finds you well. We're writing to give you another quick update on what we've been up to this past week plus- mostly us being squarely focused on gettin...
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Progress Report #76: July 2023
July 31, 2023
by
CursedAtelier
2
#ProgressReport, #July2023
Hi everyone, The final report for July is in! Lets unpack it all and see what the team has in store for us. This week, a whole slew of Intro points were addressed, chief amongst them is an epic moment...
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VoidBound's Upcoming Patch: Details and Delay
July 25, 2023
by
CursedAtelier
4
#July2023, #UpcomingPatchInfo
Hi everyone! The team just wanted to put out a quick post to check-in and apprise you all about our current status in detail. We are all hammering away on the new Introduction . It certainly ended up...
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Progress Report #75: July 2023
July 24, 2023
by
CursedAtelier
4
#ProgressReport, #July2024
Hail Spacefarers! It occurred to us that we routinely start these weekly posts getting right to the point. That's all fine and dandy for the sake of efficiency, but this time let us start on a more ap...
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Progress Report #74: July 2023
July 17, 2023
by
CursedAtelier
3
#ProgressReport, #July2023
Hail Voidseekers o/ We hope you're all doing well. This week we made significant progress on some fronts whilst stabling out a bit on others. No time to waste- lets get to unpacking. Our artist establ...
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VoidBound On Android: Looking for testers!
July 14, 2023
by
CursedAtelier
3
#Android, #AndroidTesting, #Smartphone, #July2023
Hi everyone, With VoidBound's completion inching ever closer with each passing month, the team here at CA has decided to explore and expand the game's compatible platform list from Windows to Mac, Lin...
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Progress Report #73: July 2023
July 10, 2023
by
CursedAtelier
3
#ProgressReport, #July2023
Hi everyone, Welcome to the July coverage of VoidBound's progress till date! We actually had quite a few things qued up to share with you before this post but, for one reason or the other, they all ke...
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Progress Report #72: June 2023
June 30, 2023
by
CursedAtelier
4
#ProgressReport, #June2023
Greeting Voidenizens ๏ฝก^โฟ^๏ฝก We welcome you to the latest episode of "What's up with VoidBound this week?" Work continues faithfully along, so much so that we might just have an update release jus...
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Progress Report #71: June 2023
June 23, 2023
by
CursedAtelier
2
#ProgressReport, #June2023
Greetings Voidcruisers, How's it going? Here at VoidBound headquarters, work continues at full speed ahead. We've quite the updates dropping this week so lets jump right into it! Every good story need...
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Progress Report #70: June 2023
June 16, 2023
by
CursedAtelier
3
#ProgressReport, #June2023
Salutations folks o/ Another week gone, another progress report written. From new side quests to new environmental elements, we have quite a bit to talk about, so letโs get right into it! The cover...
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Progress Report #69: May 2023
June 09, 2023
by
CursedAtelier
3
#ProgressReport, #June2023
Hi everyone, Welcome back to our first coverage of VoidBound for the month of June and we're especially giddy for this one as we've made fantastic progress, so sit back and enjoy! Every amazing game n...
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Progress Report #68: May 2023
May 31, 2023
by
CursedAtelier
2
#ProgressReport, #May2023
Greetings Voidcurious o/ Welcome back to the May finale of our weekly mapping of VoidBound development. Though there were fewer individual changes as efforts still remain centered around concepting, b...
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Progress Report #67: May 2023
May 24, 2023
by
CursedAtelier
2
#ProgressReport, #May2023
"I was promised candies if I got into the van..- A ball gag is NOT a candy, sir!" -Caly, probably. Hi everyone, Weโve been working hard as usual, and this middle of May bore witness to some new crea...
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Progress Report #66: May 2023
May 17, 2023
by
CursedAtelier
2
#May2023, #ProgressReport
Hail Voidseekers, Time for a short progress update! Yes, it's turning out to be a bit of a light month, but we promise, we'll absolutely make it upto you soon! For now though, the highlights of the we...
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Progress Report #64: May 2023
May 10, 2023
by
CursedAtelier
2
#ProgressReport, #May2023
Welcome back to the our VoidBound coverage for the month of May! Glad to report, things remain on track, albeit a bit slow on the pacing. Sadly, can't be helped as the planning is that one phase where...
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Progress Report #63: April 2023
April 30, 2023
by
CursedAtelier
3
Hi everyone, Wow time really flies eh, folks? It felt like just yesterday when we were hauling ass putting together the two patches for March releases and now boom- it's April end. Well, no point pond...
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Progress Report #62: April 2023
April 16, 2023
by
CursedAtelier
2
#April2023, #ProgressReport
Hi Itch community, With our feet now firmly planted on the itch.io space, we've decided that it's time we expand our regular content related activities to this platform so as to keep our itch communit...
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Game Build Update 0.5.3c
April 01, 2023
by
CursedAtelier
2
Hi everyone, We just updated the current VoidBound build from 0.5.3b to 0.5.3c! Though there are no content updates this time, we did fuse into the full build, a fair amount of bug, text and other mis...
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Bug Fix has been updated
March 26, 2023
by
CursedAtelier
1
Hello, We just uploaded another fix that solves the issue when you give up during combat, that after the combat ends, it fails to reset the flashlight correctly, resulting in a crash. It also includes...
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Bug Fix for 0.5.3 (Tutorial Combat Crash)
March 26, 2023
by
CursedAtelier
1
Good day, we just released a small fix that fixes the crash people have encountered when trying to start the combat tutorial on the ship. Installation instruction, extract the archive and drag and dro...
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VoidBound 0.5.3b [Public Release Build]
March 25, 2023
by
CursedAtelier
1
Original Change Log:- The two Pixie events that debuted in release 0.5.2 are now fully voiced. With a total of 300 lines now narrated by the talented PixieWillow , the old events are now truly conside...
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