I was attempting to download this game with the Itch.io launcher, but for some reason it game the message "This title is hosted on an incompatible third party website", what should I do?
If you are referring to the Itch.io application, that is sadly something we can't do much about. Our game is too big for the application and can only be downloaded through google drive or mega at this current moment.
Im not fan of rpg alike games, but i really enjoyed this one
As strategy games fan, i liked the combat system here. The art work really good too. Story kinda interesting too!
But the quest system.. Yes, i know you working on quest list, or smth like this, but for now its hardly to understand what game wants from you.
As for now, i stuck in the moment after Caly and Vas story sharing about their first time. Its like, i dont understand where to go? I hope you will give a hint or smth like that.
(by the way, if possible, give Vas a little more screen time, because i even forgot she is in the game)
Good luck with future development!
(sorry if you dont understand something, english is not my first lenguage)
Which version did you play? If it is the 0.5, than it is understandable what you are saying about the quest log. And it already has been addressed, 0.6.3 has all quests from the game in the quest log. Vas is getting more and more scenes, don't worry about that :)
to cursed atelier, one question what if there could be a dlc where Caly is going for a nudist route in a nudist planet while avoiding sex traps as always and maybe another game similar to voidbound but involves a naked woman trying to survive and avoid sex traps.
I am amazed at how much you actually changed the whole JRPG interface. Took me a bit to figure it out, especially the combat. Some timing icons like a crosshair, when to change the aim target would've helped.
A couple of things to a really well done game though:
Yes, your quest engine is basically useless and I know you're working on it but it's really hard to do quests without something telling me what I've learned and forget between playing sessions. I'm on the slime quest and have talked to Felbig, Ishan and Gem but after Gem makes the deal with Caly, he doesn't say who to go make the deal with. Going back to Ishan just gets well wishes. So, ???
The weapons upgrade system doesn't seem to do what it's supposed to do. I've upgraded the SP-42, supposedly with more range, but no selected 'shot' gives you any more range, just the standard distances. It's still short ranged.
Movement in combat is wonky. Sometimes I can head any direction (taxi cab distances) others I am forced forward only, especially at the starting turn. Is there some reason for this?
I'll buy the game on Steam once it feels more developed (or just as a thank you for a good game with a ton of work into it) but I would like to see some of these significant issues fixed. It's kind of frustrating to play at the moment. Everything else is really good. I'm hoping this stays underdevelopment so we can keep seeing more missions and quests for Caly.
Is there currently a way for her to get with Haar? I haven't found one but I keep trying different ways.
Hello! Thanks for the lengthy feedback already. I want to address a few points that you have listed.
Pretty much all the points you wrote have already been addressed in the latest version 0.6.
As examples: - Weapon upgrading has been fixed in the 0.6 build, but is not fixed in the public version, same with the movement. Movement was a bug from the tutorial section of the combat, the switch of forcing a player to only move forward hasn't be resolved correctly.
- Quest Logs, had a lot of navigation improvements. All quests up to the visit of Xaide have been added and the next patch will add a bunch more. Hopefully soon all of them will be in the system.
Currently you can only go onto events with Haar and not fully a relationship, we hope to change that in the future. Best Regards.
Thank you for the reply. I was assuming the public was behind in some way but I wasn't sure of how much, I appreciate the clarification. Something to look forward to when I purchase it on Steam.
I am assuming the saves aren't compatible between the public demo and the Steam version. If they are, let me know and I can migrate them over when I purchase the Steam version, not that I don't want to replay them, I don't mind replays (I'll make fewer mistakes the second time around) but always want to finish what I started if I can, if not, not a big deal. Thank you again.
Sorry for the long posts, I tend to be conversational.
Hey, no worries about the amount of text! The more the better :P Saves are somewhat compatible, but I personally wouldn't recommend it.
Reason for that is, we completely replaced Tripteen with a brand new dungeon. And added quite a lot to the combat system. As example, info panel, HP bars, fast forwarding, new combat AI, new cut in and sex system and new combat struggle system.
We will update the public build soon as well, just have to finish this next update first, so we can focus on it.
That's great to hear. I still can't finish the slime quest except for killing the two boss slime girls. I talked to Gem and he offered to release the prisoner slime if the two guilty slimes were turned in (I'm assuming they are the boss girl slimes) but I have no idea who to take his deal to. I've backtracked and tried everything in the slums and the bounty HQ, but no new clues. So, a bit lost. I can't move forward either. So, maybe time to switch versions and start over.
Hello! That is regrettable and indeed something we'd like to fix on a broader scale. Please let us know your preferred download host by mailing the details to our official email ID: cursedatelier@gmail.com. We'll do our utmost to deploy an alternate ASAP.
I've noticed this with a lot of these RPGmaker type games, where there's very little done for any sort of navigation. I'm being given vague hints for what to do for a quest through dialogue and I have to run through the map from one corner to the other to find what I'm looking for. It's very inconvenient to do these quests (not like you're given a choice), and has to be done for a large chunk of both major and minor quests. On a related note, I've noticed that none of the quests I've been taking have been showing up in the quest log?
We are still working on the quest log and fixing issue with it, before we add all the quests and navigation in place, each patch adds more and more entries to the quest log, game is still in development after all. Some of the quest don't give much navigation by design as it is designed for you to explore around and talk to people and figure out your own way. There are hints and directions in the dialogues though.
I got two questions. One: Will this game still stay on itch when completed? (Sometimes some creators just put a demo or completely remove the game on itch then move onto steam) Two: Will this game be free when completed?
You can press F to turn on the flashlight in most areas. Alternatively, you can try turn off the light effects for a bit, that should help as well. We personally don't plan to add all maps to a travel guide.
We will provide a steam key for the preorder as well. The game is gonna go live on the 24th at 10am EST on steam, as early access. We will add the steam key function here shortly after a small break.
D'accord, votre carte graphique est peut-être un peu trop faible pour charger le fichier d'animation de la boîte de dialogue, je vais travailler sur un correctif, je ne peux malheureusement pas vous dire quand je pourrai la sortir car nous sommes actuellement trèsoccupé avec la libération de vapeur.Désolé pour tout inconvénient que cela a causé.
Game currently doesn't have an android version, we are testing one, but currently the development on Windows is the priority. We will focus on Android afterwards.
For the gameplay part, does forcing Caly into sexual scenes with enemies or any other sexual scene affect your relationship with your friends/companions or perhaps even the storyline? Or is it just there for the purpose of the game? (Reason why I am asking this is that I'm worried if me forcing Caly into sexual scenes with enemies for completion could lead to a bad/harsh outcome in the story or with companions. I would love to hear your feedback.)
Forcing Caly into Scenes does not affect your relationship with your friends/companions at the current moment, that may stay like that or we adjust it slightly. There will (not there yet) be some specific scenes that will advances relationships with characters. There are however some bad ends for getting defeated or losing in certain situations.
I see, thank you for clearing my worries! I was really hoping that I didn't have to the play the game where I had to try my best not to lose every time but if its only for specific situations, then I should be good. Thanks for the reply!
There is a gallery when you reach the end of the current content, keep playing and you will receive a teleporter to the gallery. You can currently only reach the naked if enemies rip your suit apart. Later you will be able to take off your outfit.
The quest log might be bugged, if it is the first time you are in henosis, you need to find Cava, he is located in the commercial district. The big building to the left side that has 2 double doors.
ive been on the second safe in the bottle factory for an hour, i looked at the date and i also looked at the bottle poster and still cant figure it out, can i get some help pls
Hello, we are working on a mobile version from Android. Currently the game is sadly not working as it should on it, but rest assured we are working on it!
Tried to get through the demo but I got filtered at the first sex scene. Not my thing (non-con, tentacles, rape talk), was pretty uncomfortable, is a lot of the non-optional story scenes gonna be like that?
I really like this game, but god it does get confusing what you are actually supposed to do at times, having like a quest log accesible (it might be and I just couldnt find it) would be really handy, the first planet especially is quite confusing despite basically being a tutorial
also does the steam demo get updated? I really like having my games in a launcher and I am aware that itch is quite difficult when it comes to larger games.
Yes the steam demo will be updated, we just need to clean up quite a bit and are currently busy with the next update. So the steam demo is currently a bit behind.
We have a quest log in the game, but we are still in the testing phase so not all quests are in that system yet, we are adding more quests as we release new versions.
We agree that the first planet is a bit too complicated as the first area and tutorial, reason why we are fully remaking the first planet for the upcoming update. The old legacy content (Enemies and Scenes can be found in the gallery later on) and the new enemies and scenes will be in the new tripteen dungeon.
We wish we could, last time we ask itch, they said it isn't possible due to the size of the game. We don't think they have increased the limit, but we will double check with them. No promises though.
Hello, Yes, we will add the request key feature later on the new version on itch that will match the version number from steam. If that feature doesn't work then we will send out an e-mail or ask for people that bought the game and want the version on steam to send us an e-mail. Either way, the build/version on itch is the same one that will be on steam. Hope that helps.
We can sadly only add 1 link to that copy of the game version. If you want a mega link, send an e-mail to cursedatelier@gmail.com with proof of purchase and we will provide you a mega link for that game version.
Hello I wanted to say that I downloaded your demo from Steam and i wanted to warn you that the file nw.ddl is being flaged as Maleware by Avast and AVG but not by other Antiviruses. Now I am certain that it is not Malware but that it is a false flag by both since VirusTotal only detects it by those two Antiviruses and Steam and Itch.io also did not detect anything since the game is on both platforms.
I just wanted to warn you that you will properly get accusations that your game is Malware by people that do not unterstand tht false flags are a thing when you officially relase the game that has happend to a lot of other games that are on Steam and have been falsy flaged. I officially send a report to my Antivirus (Avast) that it is a false flag so it should hopefully get rid of the false flag.
Thank you for the report. We have been dealing with that one for a while, it flags the runtime dll and not the game.exe itself. We have sent reports to windows but they are not changing their mind, we will have to keep updating the NWJS version it runs on, to stay ahead of the curve it seems, thanks again.
(When we uploaded the game to steam, that file was not a problem, where previous versions of NWJS did cause that problem.)
hey found a bug , (love the game btw ) in the spacesport during the slime events , when you take speaker to replace the boss you go through the dialog only to appear in a frozen map scene , i can walk around and see the frozen sprites of the other two slimes , but nothing is solid and its just a frozen void , it occurs when you take the following dialog options , (dont modify the slime , explain things to kendra the cop lady , praise samura's wisdom , ask her what is wrong when she backstabs you , and praise the bravery of speaker for volunteering to take gen's place ) idk if this bug occurs in any other dialog but thats what i got , hope it helps
Yes, you can buy the Pre Order version for $20 here on itch, at that will stay with your account, we will update this build as the development will go on, buy once and keep forever.
Cool. Thanks for this info. I might do that on payday. Right now the combat is being annoying. As to often the enemy will run way from me. Which I have to chase them down but they can snipe me across the map. Making me really hating the combat. Where both starting weapons are very short range. Very annoying have to ether spend my full turn chasing down an enemy or avoiding huge AEO. It would be nice if the second weapon was more long range. That way I have an options to do some long range combat like the enemies do. Like the only way I feel I can deal with enemies is let them grapple me. Let them get close to sexually assault me. Then use ether 100% escape or release tiny robot to stun the enemy. To start my counter attack. Yet when the enemies can move across the board and attack. I just feel pretty hopeless.
It like I feel I have 2 choses avoid combat and be broke/no supplies for the game or suffer through the frustrating combat. I am sure the combat gets better once I get a long range weapon but the slog to get there makes me feel it not worth doing combat.
There are more weapons than just the 1 secondary weapon that you have from the start. You can also buy and equip scopes to the weapon which will increase your range on your weapons.
We are working on making big changes to the combat system in the next update. As an example, movement will be its own resources.
So it will allow you to move and attack, and move again.
Hope this helps. And we hope it will feel better in the future.
Someone tell me the progress of this game by % depending on the progress I'm gonna come back after a decent bit of time to check progress or just follow along
Haha, thank you. If you are interested in trying the mobile build out, feel free to join the discord and direct message Candiru. He will assign the correct role and such to you.
It seems a previous comment mentioned this. I wanted to add more detail regarding what I believe is the same bug.
The blaster actions "shoot" and "burst fire" cover the entire map. I realized this when fighting at the Urtu embassy. Opening the modification menu for the blaster says it has a +8 range. The CQC Scope is equiped, which is only meant to add +1 range. When unequipped, the range goes down from +8 to +7. The SP-42 with the Holo Display Scope equipped has +9 range, and +8 without the scope.
I reloaded some previous saves and i seems that the range keeps increasing after equipping the +1 scopes. Before I equipped them, there was no range bonus for either weapon. The first save I have after the CQC scope was equipped gives the blaster a +2. The next save, +3. The next one, +4. The next save has a +6. And all the way to +8. Somehow, and I have no idea how, the range keeps increasing incrementally after having equipped the +1 scopes.
I hope this helps with debugging. In the mean time, I'll role-play using the proper range.
Edit: I forgot to mention. Despite the SP-42 technically having a +9 range, in combat there seems to be no bonus. Only the blaster is affected.
Hmm, that seems like the same issue, is this on a brand new save created with this build or did you use a previous save? Just trying to eliminate as many variables as possible.
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I was attempting to download this game with the Itch.io
launcher, but for some reason it game the message "This title is hosted on an incompatible third party website", what should I do?
If you are referring to the Itch.io application, that is sadly something we can't do much about.
Our game is too big for the application and can only be downloaded through google drive or mega at this current moment.
Oh, I see, thanks for the info
Im not fan of rpg alike games, but i really enjoyed this one
As strategy games fan, i liked the combat system here. The art work really good too. Story kinda interesting too!
But the quest system.. Yes, i know you working on quest list, or smth like this, but for now its hardly to understand what game wants from you.
As for now, i stuck in the moment after Caly and Vas story sharing about their first time. Its like, i dont understand where to go? I hope you will give a hint or smth like that.
(by the way, if possible, give Vas a little more screen time, because i even forgot she is in the game)
Good luck with future development!
(sorry if you dont understand something, english is not my first lenguage)
Which version did you play?
If it is the 0.5, than it is understandable what you are saying about the quest log. And it already has been addressed, 0.6.3 has all quests from the game in the quest log. Vas is getting more and more scenes, don't worry about that :)
Alright, thanks!
When is 0.6.3c coming to itch?
Should be up now, sorry for the delay!
my suggestion would be to release it for steam
It already is on steam :)
thanks for the answer
to cursed atelier, one question what if there could be a dlc where Caly is going for a nudist route in a nudist planet while avoiding sex traps as always and maybe another game similar to voidbound but involves a naked woman trying to survive and avoid sex traps.
how do i confert my old saves to a new version
Copy the content from inside the www/save into the new version.
I am amazed at how much you actually changed the whole JRPG interface. Took me a bit to figure it out, especially the combat. Some timing icons like a crosshair, when to change the aim target would've helped.
A couple of things to a really well done game though:
Yes, your quest engine is basically useless and I know you're working on it but it's really hard to do quests without something telling me what I've learned and forget between playing sessions. I'm on the slime quest and have talked to Felbig, Ishan and Gem but after Gem makes the deal with Caly, he doesn't say who to go make the deal with. Going back to Ishan just gets well wishes. So, ???
The weapons upgrade system doesn't seem to do what it's supposed to do. I've upgraded the SP-42, supposedly with more range, but no selected 'shot' gives you any more range, just the standard distances. It's still short ranged.
Movement in combat is wonky. Sometimes I can head any direction (taxi cab distances) others I am forced forward only, especially at the starting turn. Is there some reason for this?
I'll buy the game on Steam once it feels more developed (or just as a thank you for a good game with a ton of work into it) but I would like to see some of these significant issues fixed. It's kind of frustrating to play at the moment. Everything else is really good. I'm hoping this stays underdevelopment so we can keep seeing more missions and quests for Caly.
Is there currently a way for her to get with Haar? I haven't found one but I keep trying different ways.
Hello!
Thanks for the lengthy feedback already.
I want to address a few points that you have listed.
Pretty much all the points you wrote have already been addressed in the latest version 0.6.
As examples:
- Weapon upgrading has been fixed in the 0.6 build, but is not fixed in the public version, same with the movement. Movement was a bug from the tutorial section of the combat, the switch of forcing a player to only move forward hasn't be resolved correctly.
- Quest Logs, had a lot of navigation improvements. All quests up to the visit of Xaide have been added and the next patch will add a bunch more. Hopefully soon all of them will be in the system.
Currently you can only go onto events with Haar and not fully a relationship, we hope to change that in the future.
Best Regards.
Thank you for the reply. I was assuming the public was behind in some way but I wasn't sure of how much, I appreciate the clarification. Something to look forward to when I purchase it on Steam.
I am assuming the saves aren't compatible between the public demo and the Steam version. If they are, let me know and I can migrate them over when I purchase the Steam version, not that I don't want to replay them, I don't mind replays (I'll make fewer mistakes the second time around) but always want to finish what I started if I can, if not, not a big deal. Thank you again.
Sorry for the long posts, I tend to be conversational.
Hey, no worries about the amount of text! The more the better :P
Saves are somewhat compatible, but I personally wouldn't recommend it.
Reason for that is, we completely replaced Tripteen with a brand new dungeon. And added quite a lot to the combat system.
As example, info panel, HP bars, fast forwarding, new combat AI, new cut in and sex system and new combat struggle system.
We will update the public build soon as well, just have to finish this next update first, so we can focus on it.
That's great to hear. I still can't finish the slime quest except for killing the two boss slime girls. I talked to Gem and he offered to release the prisoner slime if the two guilty slimes were turned in (I'm assuming they are the boss girl slimes) but I have no idea who to take his deal to. I've backtracked and tried everything in the slums and the bounty HQ, but no new clues. So, a bit lost. I can't move forward either. So, maybe time to switch versions and start over.
Thanks for your help! Caly is quite fun.
If you can, join the discord and upload your save in the bug report channel.
I might be able to restore or fix your save.
Will there be impreg?
Some endings already feature that :)
NEAT!
how do I get pass the mixing room in caly coma
You can get the mixture from the safe. The passcode for the safe itself can be found on the poster.
I still don't get the code though, like 10.99??? And 24???
What am i supposed to do with the number the clue it's too vague for me tbh unless I'm stupid.
I did 1024, 1099, 2410, 2499 and i even tried combining it and minus it.
Check the poster with the woman on it near the safe. There is the month and the date.
Ahhhh i see, although you should've put the circle mark on the month too.
Anyways thanks for telling me.
cant get it cause of the google download policy and mega doesnt work eithe
Hello! That is regrettable and indeed something we'd like to fix on a broader scale. Please let us know your preferred download host by mailing the details to our official email ID: cursedatelier@gmail.com. We'll do our utmost to deploy an alternate ASAP.
If i download the new update will i have to restart my game
Nope, only if you download 0.6 though as it massively changes the start and first dungeon
I've noticed this with a lot of these RPGmaker type games, where there's very little done for any sort of navigation. I'm being given vague hints for what to do for a quest through dialogue and I have to run through the map from one corner to the other to find what I'm looking for. It's very inconvenient to do these quests (not like you're given a choice), and has to be done for a large chunk of both major and minor quests.
On a related note, I've noticed that none of the quests I've been taking have been showing up in the quest log?
We are still working on the quest log and fixing issue with it, before we add all the quests and navigation in place, each patch adds more and more entries to the quest log, game is still in development after all. Some of the quest don't give much navigation by design as it is designed for you to explore around and talk to people and figure out your own way. There are hints and directions in the dialogues though.
Sorry for the inconvenience.
I'm stuck on a level and this is the code to the safe, I saw the poster but I can't read it.
Check the poster with the woman on it, the answer is the date and the month. Double check if the numbers you inputted are correct
I got two questions.
One: Will this game still stay on itch when completed? (Sometimes some creators just put a demo or completely remove the game on itch then move onto steam)
Two: Will this game be free when completed?
One: Yes it will stay here.
Two: The final version won't be free.
there are a lot of dark places in the game, because of which it is not visible where you are going, this complicates the game.
You can add all the maps of the game to help with orientation (it will be like a travel guide).
You can press F to turn on the flashlight in most areas.
Alternatively, you can try turn off the light effects for a bit, that should help as well.
We personally don't plan to add all maps to a travel guide.
Does buying the pre-order copy come with a copy on steam when that is released or would they be separate purchases?
We will provide a steam key for the preorder as well. The game is gonna go live on the 24th at 10am EST on steam, as early access.
We will add the steam key function here shortly after a small break.
Thank you i look forward to that and full release.
J'ai un problème qui et vraiment gênant
On which device are you playing? is it on Computer or phone? Windows, Android?
Sur quel appareil joues-tu ? est-ce sur ordinateur ou téléphone ? Windows, Android ?
je joue sur windows !
D'accord, votre carte graphique est peut-être un peu trop faible pour charger le fichier d'animation de la boîte de dialogue, je vais travailler sur un correctif, je ne peux malheureusement pas vous dire quand je pourrai la sortir car nous sommes actuellement très occupé avec la libération de vapeur. Désolé pour tout inconvénient que cela a causé.
d'accord de mon côté je vais regarder si toutes et à jour, je comprend que vous avez beaucoup de travail à faire !
yah know what im gonna wait for the steam version. seem promising.
Other languages?
Other languages are planned when the game is in version 1.0, currently the script is going through too many changes.
After playing the demo version, I really like this game, but it is really difficult to always use a translator to translate.
Android version?
Game currently doesn't have an android version, we are testing one, but currently the development on Windows is the priority. We will focus on Android afterwards.
For those who want to play on mobile: I suggest you guys use Joiplay
Laggy and slow for my part( maybe it's because of my memory being almost full), but it worked for me so far
For the gameplay part, does forcing Caly into sexual scenes with enemies or any other sexual scene affect your relationship with your friends/companions or perhaps even the storyline? Or is it just there for the purpose of the game? (Reason why I am asking this is that I'm worried if me forcing Caly into sexual scenes with enemies for completion could lead to a bad/harsh outcome in the story or with companions. I would love to hear your feedback.)
Forcing Caly into Scenes does not affect your relationship with your friends/companions at the current moment, that may stay like that or we adjust it slightly. There will (not there yet) be some specific scenes that will advances relationships with characters. There are however some bad ends for getting defeated or losing in certain situations.
I see, thank you for clearing my worries! I was really hoping that I didn't have to the play the game where I had to try my best not to lose every time but if its only for specific situations, then I should be good. Thanks for the reply!
is there a gallery of all the pictures in the game or nah? (also how to get the naked outfit?)
There is a gallery when you reach the end of the current content, keep playing and you will receive a teleporter to the gallery.
You can currently only reach the naked if enemies rip your suit apart. Later you will be able to take off your outfit.
what am i supposed to do in henosis to move on in the storyline? it says to find the fuzzy creature but where is he? please someone help.
The quest log might be bugged, if it is the first time you are in henosis, you need to find Cava, he is located in the commercial district. The big building to the left side that has 2 double doors.
we also have a walkthrough here (It doesn't cover everything though):
https://docs.google.com/document/d/1aGjK9wGhl9ETu2ODhFOFQsn7WMk0nWOJ_Qkn-b85CUM/
ive been on the second safe in the bottle factory for an hour, i looked at the date and i also looked at the bottle poster and still cant figure it out, can i get some help pls
Check the poster with the women on it, it has a date and a number on it.
Hi i can't fint server room in 0.5.5a can some one help me
Server room is located in the top right of the map
This game looks fascinating, sadly I don't have Pc to download it from, I'm in mobile
Hello, we are working on a mobile version from Android.
Currently the game is sadly not working as it should on it, but rest assured we are working on it!
Have you tried using Joiplay? It works for me so far
i never heard of joiplay
will this game be made compatible with the Itch app?
We will see if we can, last time we spoke to Itch, we couldn't due to the game size.
Tried to get through the demo but I got filtered at the first sex scene. Not my thing (non-con, tentacles, rape talk), was pretty uncomfortable, is a lot of the non-optional story scenes gonna be like that?
First scene is mandatory as it is part of the story, all other scenes can be avoided/optional.
But there are defeat scenes in the game.
Well hey, thanks!
I really like this game, but god it does get confusing what you are actually supposed to do at times, having like a quest log accesible (it might be and I just couldnt find it) would be really handy, the first planet especially is quite confusing despite basically being a tutorial
also does the steam demo get updated? I really like having my games in a launcher and I am aware that itch is quite difficult when it comes to larger games.
Hello!
Yes the steam demo will be updated, we just need to clean up quite a bit and are currently busy with the next update. So the steam demo is currently a bit behind.
We have a quest log in the game, but we are still in the testing phase so not all quests are in that system yet, we are adding more quests as we release new versions.
We agree that the first planet is a bit too complicated as the first area and tutorial, reason why we are fully remaking the first planet for the upcoming update. The old legacy content (Enemies and Scenes can be found in the gallery later on) and the new enemies and scenes will be in the new tripteen dungeon.
Hello,
is it possible to create an "itch.json" file so that the game starts via the "Itch-launcher"?
I prefer to have my "itch" games in the launcher because of the better overview.
Kind regards
We wish we could, last time we ask itch, they said it isn't possible due to the size of the game. We don't think they have increased the limit, but we will double check with them. No promises though.
I have a question: Can you play this lesbian only or are some encounters unavoidable?
Only the very first scene with a robotic tentacle is unavoidable.
Rest you can avoid, so technically you can play lesbian only apart of the first one.
Quick question. If I pre-order the game on itch.io, will I also get a Steam key for the Steam version when it comes out?
Hello,
Yes, we will add the request key feature later on the new version on itch that will match the version number from steam. If that feature doesn't work then we will send out an e-mail or ask for people that bought the game and want the version on steam to send us an e-mail.
Either way, the build/version on itch is the same one that will be on steam.
Hope that helps.
Best Regards,
Cursed Atelier
Awesome. Thank you very much for the info and quick response. Greatly appreciate it. Looking forward to the full game's release. :)
Does 0.5.6a have a MEGA Link
We can sadly only add 1 link to that copy of the game version. If you want a mega link, send an e-mail to cursedatelier@gmail.com with proof of purchase and we will provide you a mega link for that game version.
Thx
Hello I wanted to say that I downloaded your demo from Steam and i wanted to warn you that the file nw.ddl is being flaged as Maleware by Avast and AVG but not by other Antiviruses. Now I am certain that it is not Malware but that it is a false flag by both since VirusTotal only detects it by those two Antiviruses and Steam and Itch.io also did not detect anything since the game is on both platforms.
I just wanted to warn you that you will properly get accusations that your game is Malware by people that do not unterstand tht false flags are a thing when you officially relase the game that has happend to a lot of other games that are on Steam and have been falsy flaged. I officially send a report to my Antivirus (Avast) that it is a false flag so it should hopefully get rid of the false flag.
Thank you for the report. We have been dealing with that one for a while, it flags the runtime dll and not the game.exe itself. We have sent reports to windows but they are not changing their mind, we will have to keep updating the NWJS version it runs on, to stay ahead of the curve it seems, thanks again.
(When we uploaded the game to steam, that file was not a problem, where previous versions of NWJS did cause that problem.)
hey found a bug , (love the game btw ) in the spacesport during the slime events , when you take speaker to replace the boss you go through the dialog only to appear in a frozen map scene , i can walk around and see the frozen sprites of the other two slimes , but nothing is solid and its just a frozen void , it occurs when you take the following dialog options , (dont modify the slime , explain things to kendra the cop lady , praise samura's wisdom , ask her what is wrong when she backstabs you , and praise the bravery of speaker for volunteering to take gen's place ) idk if this bug occurs in any other dialog but thats what i got , hope it helps
Thanks for the report, could you send us your save by any chance while you are on the frozen map?
sure but idk where to send it , sorry for late reply , been ill il try your discord
I just found this game but I would die for Jens
Can I buy a non steam version of the game. I really do not want this on my steam account.
Yes, you can buy the Pre Order version for $20 here on itch, at that will stay with your account, we will update this build as the development will go on, buy once and keep forever.
Cool. Thanks for this info. I might do that on payday. Right now the combat is being annoying. As to often the enemy will run way from me. Which I have to chase them down but they can snipe me across the map. Making me really hating the combat. Where both starting weapons are very short range. Very annoying have to ether spend my full turn chasing down an enemy or avoiding huge AEO. It would be nice if the second weapon was more long range. That way I have an options to do some long range combat like the enemies do. Like the only way I feel I can deal with enemies is let them grapple me. Let them get close to sexually assault me. Then use ether 100% escape or release tiny robot to stun the enemy. To start my counter attack. Yet when the enemies can move across the board and attack. I just feel pretty hopeless.
It like I feel I have 2 choses avoid combat and be broke/no supplies for the game or suffer through the frustrating combat. I am sure the combat gets better once I get a long range weapon but the slog to get there makes me feel it not worth doing combat.
Thanks for the feedback.
There are more weapons than just the 1 secondary weapon that you have from the start. You can also buy and equip scopes to the weapon which will increase your range on your weapons.
We are working on making big changes to the combat system in the next update. As an example, movement will be its own resources.
So it will allow you to move and attack, and move again.
Hope this helps.
And we hope it will feel better in the future.
Thank you so much for this
Someone tell me the progress of this game by % depending on the progress I'm gonna come back after a decent bit of time to check progress or just follow along
We would say the game is around 80-85% done for our 1.0 vision.
ok cool that's good progress but I think making it mobile compatible would help the game
We are in the alpha testing for that, a special version is currently available on our discord server.
you might be the most far sighted dev I've seen
Haha, thank you.
If you are interested in trying the mobile build out, feel free to join the discord and direct message Candiru.
He will assign the correct role and such to you.
It seems a previous comment mentioned this. I wanted to add more detail regarding what I believe is the same bug.
The blaster actions "shoot" and "burst fire" cover the entire map. I realized this when fighting at the Urtu embassy. Opening the modification menu for the blaster says it has a +8 range. The CQC Scope is equiped, which is only meant to add +1 range. When unequipped, the range goes down from +8 to +7. The SP-42 with the Holo Display Scope equipped has +9 range, and +8 without the scope.
I reloaded some previous saves and i seems that the range keeps increasing after equipping the +1 scopes. Before I equipped them, there was no range bonus for either weapon. The first save I have after the CQC scope was equipped gives the blaster a +2. The next save, +3. The next one, +4. The next save has a +6. And all the way to +8. Somehow, and I have no idea how, the range keeps increasing incrementally after having equipped the +1 scopes.
I hope this helps with debugging. In the mean time, I'll role-play using the proper range.
Edit: I forgot to mention. Despite the SP-42 technically having a +9 range, in combat there seems to be no bonus. Only the blaster is affected.
Hmm, that seems like the same issue, is this on a brand new save created with this build or did you use a previous save? Just trying to eliminate as many variables as possible.
Brand new. Running 5.5a and never used any other version.
Thanks a lot for the reply!