Progress Report #143 - December 2024
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Hey,
As we prepare to close out another year, Caly's journey across the Void still continues on strong. Here’s this week’s progress update:
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The finishing touches to the chat overlay for Caly’s Livestream 🎥 are done! Incorporating clever Discord and Twitter remarks from everyone was an absolute blast, and the writer had a great time fusing the best ones together.
Two fresh H-scenes are now in development! With the line art complete, we’re now diving into layouts and starting the coloring process to bring them to life.
Recently, our artist has been honing his skills in Blender, making strides toward faster and more efficient background as well as character creations.
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After being sidelined by illness, the writer is back on track and pushing forward with the story and content updates.
While work continues on setting up the new H-scenes, we are also making simultaneous progress on the Orc Quest-line toying with new sordid ideas on how to make Caly's adventures more interesting.
Final edits on the livestream are also underway. This event is shaping up to be quite the addition, and we’re putting in the extra polish.
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Jem’s new arc, along with its naughty scenes, have been fully implemented. Get ready to seek, to be rewarded & eventually become an internet sensation.
The Adult Shop Owner, Elma, now has her own schematic system in place. Crafting just got more interesting, so be sure to pay her a visit soon.
Lastly, we’ve started integrating audio effects into H-scenes, adding moans and other character sounds for a more immersive experience.
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And that’s a wrap for this week! Before we sign off, we’d like to take a moment to wish our amazing community a Merry Season’s Greetings in advance! Enjoy your time off and stay awesome!
Kind Regards,
Cursed-Atelier Team
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VoidBound
Venture beyond the stars, bound for the unknown..
Status | In development |
Author | CursedAtelier |
Genre | Role Playing, Action, Visual Novel |
Tags | Adult, Female Protagonist, Futuristic, RPG Maker, Sci-fi, Story Rich, Turn-based |
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