Progress Report #79: August 2023


Hi everyone,

With the next release inching closer by the day, the team is ramping up their efforts to put the finishing touches on the technical aspects of the patch. While the CG work is largely finished, we however fished up some unexpected coding goofs during the implementation phase- but more on that in a bit.

From the beginning: The Art

Patch work being a major hurdle no longer has freed up our artist to pick up and continue work on the upcoming gladiator world. Of course, it is going to be far more than just a Colosseum for players to have Caly face off against powerful enemies. The world will have it's own story, including a new alien species for Caly to interact with in whatever way players see fit.

So far we have two main maps, with one requiring more attention to the city architectural design since it was built by a new species. The other planned map will offer some puzzle encounters while also catering to those that like sneaking around.

Work continues on Gen's Bad End with draft work finalized and now going through one more round of edits. Bad Ends always have to play a balance between Caly trying to overcome the situation and then Caly being overcome by the pleasure of the situation. Between us though, there seem to be rumors swirling around that Gen is so smitten with Caly, there might be more than one plan he has for her! A second bad end route, perhaps? Perhaps! Stay tuned for more info.

Now for a bit of cheerless news. Our coder reported coming across some technical issues during patch’s initial testing. An event was found having meshing issues due to desynced trigger timings and had to undergo re-scripting, while a handful of plugins had to be re-tuned. Though a minor issue, he remains wary of a possible ripple effect that might have affected the entire patch, and thus has decided to take a deep dive through the programming sequence again.

To put it short, the patch has been delayed a bit in order to polish certain sections to improve the quality and stability of the update. Rest assured, bar any major hiccups, we still remain on schedule for release in August!

And that is all for this one. As always, thank you for reading and we'll see you in the next one!

Kind Regards,

Cursed-Atelier Team

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